Heavy exploration is required in order to find some well hidden items lying around the ship so take your time with it. Take it carefully, run form all enemies and in the end they'll find you and kick your ass. System Shock 2 rivals Half-Life for the game of the year (1999), and with a great storyline, brilliant graphics and sound, plus all the small things that the game has, this is the game that you must own. Yeah, the ending of System Shock 2 is notorious for having a cheesy line and being lame in general. System Shock 2. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... OK, I see you like the ending, I do not. Let's agree to disagree. Controls. The story, as I understand it, is the ending we got for SS2 was a slap-together because the resources for the actual ending got destroyed with no real way of recovering before final ship date. For System Shock 2 on the PC, a GameFAQs message board topic titled "So... ending questions *spoilers*" - Page 2. Once open, 4 areas will become available for changes: Controls, Video, Audio, and Game. Before you even start you game of System Shock 2, you'll probably need to change a few settings. The basic controls for SS2 are quite honestly CRAP! System Shock 2 is a game to be played slowly. For System Shock 2 on the PC, a GameFAQs message board topic titled "SPOILER-DO NOT READ UNLESS YOU HAVE COMPLETED GAME FULLY or you know the ending". Go ahead and click on "Customize Controls". On the other hand, sound design was easy. System Shock 2 was made when 3D graphics were in their infancy and computers simply didn't have the processing power to render very many character at once, let alone make them look human. But if Shodan could just hack people without strings attached, wouldn't the whole game make like no sense at all? For System Shock 2 on the PC, a GameFAQs message board topic titled "So... ending questions *spoilers*". System Shock 2 is the sequel to System Shock.The game was released on 11 th of August, 1999. It was originally designed as a standalone title (Junction Point) with no relation to the previous game.Story changes were made when Electronic Arts (who owned the System Shock franchise rights at that time) signed on as publisher. Really, the level design goes downhill once you get on the Rickenbacker. If there's one person to whom I would not hand System Shock 3, it's surely Ken Levine. The End From the main menu, open the options menu. Why would she talk to you instead of just, you know, make you her slave?