Follow Us. [45] Other official ports were released for the Atari 8-bit computer line and Atari 5200 console, while Taito later released it for the Nintendo Famicom in 1985, but just in Japan. Multiple television series have aired episodes that either reference or parody the game and its elements; for example, Danger Mouse,[124] That '70s Show,[125] Scrubs,[126] Chuck,[127] Robot Chicken,[128] Teenage Mutant Ninja Turtles[129] and The Amazing World of Gumball. Adjusted for inflation, the many versions of the game are estimated to have grossed over $13 billion in total revenue as of 2016,[6] making it the highest-grossing video game of all time. [52], As one of the earliest shooting games, Space Invaders set precedents and helped pave the way for future titles and for the shooting genre. [14][15] After the release of the 1974 anime Space Battleship Yamato in Japan,[16][17] and seeing a magazine feature about Star Wars, he thought of using a space theme. WW: TBA 2020. [10][14] While programming the game, Nishikado discovered that the processor was able to render each frame of the alien's animation graphics faster when there were fewer aliens on the screen. 1 on its list of "The ten most influential video games ever" in 2007. Dated for December. Comprised of three games in total, it will release on December 11 for the PS4 and Nintendo Switch both physically and digitally for $29.99. by Donald Theriault - November 25, 2020, 10:00 am EST [20], Despite the specially developed hardware, Nishikado was unable to program the game as he wanted—the Control Program board was not powerful enough to display the graphics in color or move the enemies faster—and he ended up considering the development of the game's hardware the most difficult part of the whole process. It was in a cocktail-table format with very fast alien firing and a competitive two-player mode. [102], A Space Invaders title for the Atari Jaguar was being worked on by Virtuality Entertainment, which would have featured support for the unreleased Jaguar VR peripheral; however, the project never entered full development beyond reaching pre-production stages, with the only remaining proof of its existence being a game design document.[103][104]. Physical editions of the game will be… Space Invaders is considered one of the most influential video games of all time. Space Invaders: Invincible Collection coming west - Gematsu Strictly Limited Games will release Space Invaders: Invincible Collection for Switch in the west, the publisher announced. [10][14] Humans would have been easier to simulate, but the designer considered shooting them immoral. All Rights Reserved. People were also able to order free car bumper stickers to raise awareness of the campaign. [49] In describing it as a "seminal arcade classic", IGN listed it as the number eight "classic shoot 'em up". [76] Space Invaders also had an influence on early computer dungeon crawl games such as Dungeons of Daggorath, which used similar heartbeat sounds to indicate player health. [69] The Arcade Awards ceremony was created that same year to honor the best video games, with Space Invaders winning the first Game of the Year (GoTY) award. In two weeks, it'll be important to shoot where the ships are going. [10] The game's inspiration is reported to have come from varying sources, including an adaptation of the mechanical game Space Monsters released by Taito in 1972, and a dream about Japanese school children who are waiting for Santa Claus when they are attacked by invading aliens. [8], Taito has released several arcade sequels.