Couple of questions: 1. The second block is divided into 5 groups each enclosed between { … }, those are of course the rows and all we have to do is replicate what we did before but this time instead of skipping the missing keys we put the KC_NO keyword in their place. I had issues compiling various pieces of software with it; while I’m fairly certain you can make it work, I wouldn’t risk wasting time trying to figure out errors that are caused by the environment and not your code. Can I map a momentary switch to toggle an on/off action. If you are using the command line tool you can issue the following: mmcu value varies based on the Teensy version you have. By using this builder you are by no means expected to donate. Compiling: keyboards/3dwf/3dwf.c In file included from quantum/quantum.h:24:0, – K000, K001, …, K022 is totally viable. Quantum Mechanical Keyboard Firmware. The 14th wire jumps from K0D (PIPE) to K2D (RETURN) and so we skip K1D altogether. 1. yes, they totally work CORSAIR gaming keyboards power top esports professionals with features like CHERRY mechanical keyswitches and powerful CORSAIR iCUE software. I couldn’t find the .hex file after I compiled it, it left me with a .bin file I could see. While the situation on Mac is slightly better, I still recommend to compile the firmware in a virtual machine (VirtualBox or whatever) with a linux in it. XD60 v2 config JSON for Keyboard Firmware Builder. Have a look at the following extract: Pin labelled on the Teensy board as 0 goes by PTB16, so that will be our B16 (ignore PT). There is no reason this wouldn’t work with regular spst momentary switches right, so long as they are wired into a matrix and mapped correctly to the firmware? – no, everything should be in There’s still a lot to cover, so stay tuned and please share if you liked this tutorial. Unfortunately at the time of this writing TMK doesn’t compile properly with Chibios (aka modern controllers like the Teensy 3.x) so we are going to work with its equally capable cousin. How to build a custom keyboard: an introduction, Quite right. I’m using a Teensy 3.0, quite dated but that’s what I had around, so the MCU definition will look like this: The above tells all the firmware needs to know about my controller, if you have a different Teensy (eg: v3.2) just replace the values with those indicated inside the file. Our keyboard has 5 rows and 16 columns and those pins are defined by the following two constants: The pins must be listed in the same order as you soldered them to the matrix. If you want to go “native”, you need to install Homebrew and Git. We are going to analyze each of them, be sure to open the files in your text editor. Keyboard Firmware Builder tutorial? This is what /u/yanfali suggested, and it's unfortunately not what you're looking for. C2 will be the first column, D2 the second, …. As per naming standard you could use K000, K001, K002, … in the 3dwf.h, YES! Posted by. In the first row all keys are connected so we write down all the 16 keys, conveniently named from K00 to K0F. make: *** [3dwf] Error 1. Do yourself a favor and double check them :) I know by personal experience that it’s very easy to get them wrong (either the name or the order). Still not enough for the full layout, but should be fine for a tenkeyless keyboard. Also check the diodes orientation. Try it out. 2. I would also like to add some step-by-step tutorials on customizing existing keyboards, retrofitting old keyboards cases, restoring vintage equipment. A quick digression. To test, I downloaded your 3dwf files as-is and only changed to the settings listed for Teensy LC and that also failed. If you wish to rename it you need to open the 3dwf.c file and update the reference to 3dwf.h you find inside, then you can change the main directory, the 3dwf.h and 3dwf.c file names. That being said, I dedicate quite a bit of time developing and updating this tool, so if you feel … 2. yes, that is possible with a toggle function layer, you don’t need a special layer for that, you can use a previously defined layer 3dwf.h is where we tell the firmware how we constructed our matrix. Issue the following command: This should compile a test code made for the Teensy 3.2. It may or may not ask you to close and reopen the terminal, do as it asks and issue the same command again. compilation terminated. If you can please let me know how different the process would be compared to a teensy. We are going to build the firmware from the source code so first of all we need to set up the development environment. What would I put under for it to be compatible? You may try to check the QMK documentation or chime in on Deskthority or on the DT Discord and ask the nice folks over there. The second group will have ROWS × COLUMNS elements instead (16 × 5 = 80). 1-diode-per-switch grants hardware NKRO but it does not make your keyboard NKRO. r/MechanicalKeyboards: Keyboard lovers Clicking and Clacking in a content rich, friendly place. Can I use a STM32F103C8T6 (STM32F103) as a MCU? Download and install the Teensy loader for your operating system (Linux users can install the command line tool that is likely available on your distro repositories). Dovrò aspettare un anno per il prossimo articolo? You surely need one additional row. You got the gist by now. That is done by editing a few files with your favorite text editor. If all goes well you should end up with a set of files in the ./build directory. The following is the directory structure: The files we need to change are only:, config.h, 3dwf.h, keymap.c. The firmware I’m building in this article is for the keyboard we’ve hand wired in the previous chapter. IP is wanted to share that i learnt quite a bit from your guide here, and i published one too. A question occurred to me, in my case I will create one of 87 keys, what would the matrix distribution look like? On TMK that's achieved using ACTION_LAYER_TAP_KEY, I don't know how this is implemented on QMK. it is supported by chibios it’s just a matter of finding the right config. Great tutorial, thank you so much for the effort. Keyboard Computer Keyboard. The only thing to note is that I’m using two momentarily function layers. This is a tricky one. The development environment. linked your guide, within here: as well as Frank Adam’s instructable.